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latest kbengine_ue4_demo build error

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发表于 2018-10-28 23:43:16 | 显示全部楼层 |阅读模式
Followed the instruction on building the latest kbengine_ue4_demo under UE 4.20.3 environmet, I've got the following build error:

Using Visual Studio 2017 14.15.26726 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.15.26726) and Windows 10.0.17134.0 SDK (C:\Program Files (x86)\Windows Kits\10).
A:\Test\kbengine_ue4_demo\Plugins\kbengine_ue4_plugins\Source\KBEnginePlugins\KBEnginePlugins.Build.cs: warning: Referenced directory 'A:\Epic Games\UE_4.20\Engine\Source\KBEnginePlugins\Engine' does not exist.
A:\Test\kbengine_ue4_demo\Plugins\kbengine_ue4_plugins\Source\KBEnginePlugins\KBEnginePlugins.Build.cs: warning: Referenced directory 'A:\Epic Games\UE_4.20\Engine\Source\KBEnginePlugins\Scripts' does not exist.


I didn't changet abything, just followed the instructions...
How to fix this issue ?
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发表于 2018-10-29 09:56:16 | 显示全部楼层
We will fix https://github.com/kbengine/kbengine/issues/824

This question is just a warning. Can it be compiled successfully?
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 楼主| 发表于 2018-10-29 12:01:35 | 显示全部楼层
Nope. It doesn't compile successfully.
There are also some issues concerning CryptoPP library. I've fix this issue, but I think that unprepared man couldn't fix it for himself.
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 楼主| 发表于 2018-10-29 12:07:56 | 显示全部楼层
Using Visual Studio 2017 14.15.26726 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.15.26726) and Windows 10.0.17134.0 SDK (C:\Program Files (x86)\Windows Kits\10).
A:\Test\kbengine_ue4_demo\Plugins\kbengine_ue4_plugins\Source\KBEnginePlugins\KBEnginePlugins.Build.cs: warning: Referenced directory 'A:\Epic Games\UE_4.20\Engine\Source\KBEnginePlugins\Engine' does not exist.
A:\Test\kbengine_ue4_demo\Plugins\kbengine_ue4_plugins\Source\KBEnginePlugins\KBEnginePlugins.Build.cs: warning: Referenced directory 'A:\Epic Games\UE_4.20\Engine\Source\KBEnginePlugins\Scripts' does not exist.
@progress push 5%
Parsing headers for kbengine_ue4_demoEditor
  Running UnrealHeaderTool "A:\Test\kbengine_ue4_demo\kbengine_ue4_demo.uproject" "A:\Test\kbengine_ue4_demo\Intermediate\Build\Win64\kbengine_ue4_demoEditor\Development\kbengine_ue4_demoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
A:/Test/kbengine_ue4_demo/Source/kbengine_ue4_demo/GameModeSelectAvatar.h(45) : Error: Unrecognized type 'FAVATAR_INFOS' - type must be a UCLASS, USTRUCT or UENUM
Error: UnrealHeaderTool failed for target 'kbengine_ue4_demoEditor' (platform: Win64, module info: A:\Test\kbengine_ue4_demo\Intermediate\Build\Win64\kbengine_ue4_demoEditor\Development\kbengine_ue4_demoEditor.uhtmanifest, exit code: OtherCompilationError (5)).
LogInit: Warning: Still incompatible or missing module: kbengine_ue4_demo
LogInit: Warning: Still incompatible or missing module: KBEnginePlugins
LogExit: Preparing to exit.
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发表于 2018-10-29 18:40:53 | 显示全部楼层
Files in the KBEnginePlugins \ Scripts directory have been deleted? The files in this directory are not automatically generated(This is the client entity file to be implemented).

In the future, this directory will be removed from the plugin(Move to the game project), and will not encounter this problem in the future.

Compiling with UE4 source version will not have CryptoPP error.
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 楼主| 发表于 2018-10-29 18:47:21 | 显示全部楼层
Ok, thanks!
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